Thread
:
heroes of might and magic III
View Single Post
dbrodie
2010-04-19 , 09:32
Posts: 163 | Thanked: 96 times | Joined on Feb 2010 @ Israel
#
40
Bah, why am I doing this and not finishing my resume? I need a job!
Anyway, based on a quick diff, I changed the audio_music.cpp/.h
Commented out the Mix_Chunk definition in the .h
and in the .cpp commented out most of the body of Music::Play.
I think that if you can get the Mix_Chunk to be defined properly then it should work. Could be that the SDL_mixer for maemo is compiled differently then what they are expecting (something with USE_RWOPS?),
but except for that it compiled cleanly.
Sorry, but I don't remember the compile options (more then a month ago), except --prefix=/opt/fheroes (obviously)
Quote & Reply
|
dbrodie
View Public Profile
Send a private message to dbrodie
Find all posts by dbrodie