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heroes of might and magic III
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Bundyo
2010-04-20 , 20:31
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#
63
Originally Posted by
Frank Banul
In fheroes2.cfg set:
videomode = 800x480
Frank
Had the urge to try it, but it wasn't specifically mentioned as supported so I skipped. Good to see it working
EDIT: BTW,
VCMI (the Heroes3 engine)
should be playable as of version 0.80 (victory conditions implemented), however there were some problems with the event thread not communicating with the main one (when I tried to compile 0.75). If someone talks Boost threads and C++, please look at it...
__________________
Technically, there are three determinate states the cat could be in:
Alive
,
Dead
, and
Bloody Furious
.
Last edited by Bundyo; 2010-04-20 at
20:34
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