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Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#63
Originally Posted by Frank Banul View Post
In fheroes2.cfg set:

videomode = 800x480

Frank
Had the urge to try it, but it wasn't specifically mentioned as supported so I skipped. Good to see it working

EDIT: BTW, VCMI (the Heroes3 engine) should be playable as of version 0.80 (victory conditions implemented), however there were some problems with the event thread not communicating with the main one (when I tried to compile 0.75). If someone talks Boost threads and C++, please look at it...
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Last edited by Bundyo; 2010-04-20 at 20:34.