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Posts: 10 | Thanked: 8 times | Joined on Jan 2010
#35
yep, the sea music seems a little buggy- it just continues playing the current track. even if it's the enemy's turn music. it's also not listed in the /music/README file so it might have just been left out?

i agree about the ai, one issue that i've run into is the enemy attacking the closest target even when there was a ranged attacker a few steps away (this is in hard mode).

Originally Posted by chenliangchen View Post
from a few hours of playing I noticed in fheroes2:

The AI is (much) more stupid than original H2, this makes the game much easier. And sometimes there is only one "row" of enemy when fight againest creatures standing on the map. In original H2 there were at least 3 "rows". The roumer from the traven is funny.
The creatures seems more easily to join you. BTW, the music on the sea is not working.

It's great fun to play H2 again! :-)