Thread: UrQuan Masters!
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ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#59
I'm tweaking the sound for best performance right now. combat is supposed to run at 24 fps, and with all tweaks on, i see 22-28 fps right now. it is ~hard~.

The Xsp doubling is rock solid. I can hit the menu key, kill the process, do anything i want (on it2006) and i don't screw-up the display.

The onscreen button implementation has one flaw still - if you hit the edge of a button and move the thumb off it before releasing, the button gets stuck down.

As soon as the onscreen buttons are stable i'll put together a testing binary for you hedgecore. This game needs* players who can actually beat the enemies and evaluate the feasibility of combat (Super Melee).

I'm very tempted to add a difficulty slider to compensate for the suboptimal controls. Thanks for the interest and support.