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Posts: 28 | Thanked: 42 times | Joined on Nov 2009 @ Germany
#21
Originally Posted by GameboyRMH View Post
I tried with the shareware files, it just crashes as soon as I see the pointer...
Looks like the shareware-version has to be compiled with another compiler-flag. Maybe I can create a separate package for it when I've got some time...

Originally Posted by Darkwolf View Post
That's not a bug, it's a feature!