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devu's Avatar
Posts: 431 | Thanked: 239 times | Joined on Apr 2010 @ London
#43
Yea... the term Flash content N900 friendly is not so obvious This is why I even started to think off Flaemo project. Be careful about games that have a lot of bitmaps or operating on bitmaps data. N900 for some reason and against what every flash developer will tell you perform better with vectors. I bet it's related with color range.

I see huge performance improvement if any bitmap I am using has been converted to native N900 8bit per channel. Most of content has been designed for 32bit per channel for PC and seems that all of this transformation are done by N900 processor have huge impact on performance. Platforms games with parallax effect are mostly useless in this case.