trevarthan - kagu.py consumes 15-25% CPU even when the UI is inactive, is this the pygame main thread issue you touched on in a previous thread?
If Kagu is minimised, kagu.py doesn't appear to use any significant amount of CPU but when Kagu is the active/focused application the UI uses far too much CPU when idle. And when audio is being played (a2dp or otherwise) the UI continues to consume CPU cycles at the rate of 15-25%. Is there any way to eliminate this UI CPU consumption when Kagu is active/focused?