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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#10
Originally Posted by Chinpokomon View Post
I hadn't seen that page before... I couldn't figure out why sometimes the game would speed up... Still, I'd recommend grabbing the version Fanoush builds: http://fanoush.wz.cz/maemo/ This looks like it is more up to date.
The http://770.fs-security.com/scummvm/ page is linked from the top of http://fanoush.wz.cz/maemo/#scummvm

Tomas Junnonen did the first port of version 0.8.0. with Scumm, BASS and FOTAQ engines enabled. I wanted to enable other engines and also support for mp3 and ogg compressed sound. I have contacted Tomas few times but he is quite busy so the result is that I continued from where he left. His pages are quite nice and provide good information but I can't just steal it so the link is there. We were also talking about creating scummvm garage project where his documentation can be hosted with me or others continuing with the port but so far the project was not created. One of the reasons is that Maemo support is started also directly in scummvm project http://scummvm.svn.sourceforge.net/v...latform/maemo/
so such garage project would be somewhat superfluous in future.
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