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Posts: 4,384 | Thanked: 5,524 times | Joined on Jul 2007 @ ˙ǝɹǝɥʍou
#24
I think this underlines one of the weakest component of oss/bazaar type development. Subjective elements of a project is hard to stardardize and things are driven by different motivations than commercial apps, where they need to satisfy the customers to gain the sale.

Commercial: "What do you need? I'll try to please you so I can make the sale."

OSS: "Here's what we got. If you're not pleased with it, you're welcome to contribute; otherwise please _________."
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