Thread: OpenGL vsync
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Posts: 726 | Thanked: 345 times | Joined on Apr 2010 @ Sweden
#5
Originally Posted by jaw_vvd View Post
If this is not fixed in this new 1.2 release I'm not coding anything for the n900 and will instead focus on the Android platform. Does anyone know if it is?
Could you perhaps explain how this is related to the iPhone?

vsync, as far as I know, is only related to devices that actually show a certain set of frames per second, like a TV, and I didn't know the iPhone even had the capability to produce a TV signal.

And why would a vsync issue, related to TV out, be enough to stop you from developing applications?