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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#976
Originally Posted by zehjotkah View Post
@smoku: did you already got the OpenGL ES plugins from ZodTTD? Or just the latest PSX4All base source code?
I don't really know where did that "OpenGL ES plugins from ZodTTD" idea came from.
1. PSX4ALL is not plugin based.
2. Even so, ZodTTD does not have OpenGL ES based GPU implementation.

I had got new PSX4ALL source with a lot of speed and compatibility improvements. It still uses software GPU emulation though.
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