Thread
:
PSX4All Maemo Edition
View Single Post
smoku
2010-06-10 , 21:31
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#
1019
Originally Posted by
zehjotkah
Easier to port is the "normal" OpenGL/MesaGL Plugin, which I open sourced already
OpenGL is VERY different to OpenGL ES.
OpenGL 2 is not much different to OpenGL ES 2.
Porting OpenGL 1 to OpenGL ES 1 means almost complete rewrite.
Porting OpenGL 2 to OpenGL ES 2 is a lot less work (Open GL ES 2 is a subset of OpenGL 2).
__________________
smoku
@
xiaoka.com
(SMTP/XMPP)
...:.:....:...
pebbled
.
Poky Fish
:
sixaxis
.
psx4m
.
uae4all
Jolla Phone post-mortem
. . . . . . . . . . -> 1+1 VGN-UX390N
Quote & Reply
|
The Following 2 Users Say Thank You to smoku For This Useful Post:
Magik
,
S0urcerr0r
smoku
View Public Profile
Send a private message to smoku
Visit smoku's homepage!
Find all posts by smoku