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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#1120
Originally Posted by Kangal View Post
Yeah just want to clarify:

Perfect (fullspeed + sound -frameskip for demanding titles) emulation could be achieved for PSX on N900.

Decent (halfspeed + sound - frameskip for demanding titles) emulation could be achieved for N64 on N900.
Naturay this would be lightly frameskipped, making it very playable but causing some instabilities.

Decent (halfspeed +sound +high details for good sized matches) Quake 3 could be achieved. Naturally the maps would be made smaller with less detail, each character will be made minimalistic with less than 10 in each match, some frameskip and texture degrading would be necessary to make the experience fluid.

I say possible, and would require some OC (maybe 750MHz), Hardware Acceleration, no driver issues and a very optimized port, but don't hold your breath.
Where did you pull that crap from?

We already have Quake 3 running at full speed. N64 could quite easily run full speed.. without frameskip @ 800MHz. As could PSX.