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Posts: 37 | Thanked: 21 times | Joined on Mar 2010
#48
Hello all,

I've tried to build for Maemo using the source code linked in the GP32 forum post (on the first page of this thread). Although there's a bit of a dependency on OpenGL for the OSD and screenshot capturing (which I have commented out), I've managed to get it compiled by fitting in some of javispedro's alterations for the gles2n64 plugin.

Sadly, whilst the emulator runs, gles2 initialises, and a black screen opens, it seems to hang at this point. Does anyone who has a bit of experience with building this emulator have any ideas?

Cheers,
Ian