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How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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IzzehO
2010-07-03 , 05:55
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
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Oh something else I was thinking about for anyone that cares. This program SHOULD support accelerometer, all you'll need is the accelemymote (I think thats the package name?) and then just set the axes in the blight_input config. I might look in to it later... but as it is I'm happy with PS3 Controller.
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