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How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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FIQ
2010-07-03 , 20:51
Posts: 14 | Thanked: 19 times | Joined on Apr 2010
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Just a question. What do you all mean with "the sound is very glitchy"? I use jttl_audio and it works flawlessy when, for example, running MK64 time trial (not GP - it slowed everything down - even if the SOUND worked, when I enabled it), or F-zero X time trial. And no, I've not overclocked. Hoever, I use frameskip=4 for getting it fullspeed that way.
Someone should make an UI, or at least automate this with a script, so everyone could play it properly (yes, i know others have said this, just saying).
Last edited by FIQ; 2010-07-03 at
20:53
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