View Single Post
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#254
Originally Posted by ishurmer View Post
That's great news, thanks for "packaging" this all together. Incidentally, regarding the inability to close the emulator, I have uncommented a couple of lines in javispedro's source which were preventing the plugins being closed.

However, the close method is completely missing for the gles2n64 plugin, hence it still never terminates (and presumably what javis was talking about with regards the next plugin version). I'll have a quick play and see if I can get it to close cleanly - at least until javis has released a later version!
Lol yeah the puzzle pieces seem to fit together though. Go nuts on it.. but I get a feeling he'll pop in some time in the next few hours.

Also any idea about rumble support? I've been trying to work out if blight input handles it.. or if it just handles passing it off to the main program. Would be awesome to have it for the PS3 controller (hell, even for the phone).

Last edited by IzzehO; 2010-07-06 at 09:08.