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Posts: 37 | Thanked: 21 times | Joined on Mar 2010
#264
Originally Posted by IzzehO View Post
Should it matter? Unlike the other versions it can actually save, so its the one to get.

That aside, yes it does run fullspeed... and the transparency issues are gone too.



Yeah don't post any links here... noobs see a link and they jump at it. That also sounds very, very ugly :P I'd also suggest a different keymap than Ctrl+Backspace (although you haven't hardcoded it?) as that seems like it could cause other issues (not to mention theres nothing wrong with pausing the emulator and multitasking). No way you can search out where the pause function comes in and find the stop nearby? (If stop is there and just commented out)

I wouldn't mind waiting to see what Javis has to offer, I get a feeling he wants to take over this project anyway.
Yep, agree it sounds hacky, but it's actually an external signal that goes firectly to the CPU emulation - the header files are already included so I don't think I'm breaking too many rules! I'm adding a modifier config variable so that I can use fn + backspace or shift + backspace to stop the emulation.

NB. This is all for my own benefit really - as a bit of a learning task! I appreciate javis is doubtless working on a better way of doing things, but merely discussing this in case it may be useful for someone!