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Blaizzen's Avatar
Posts: 397 | Thanked: 802 times | Joined on Jan 2010 @ Sydney
#1
Greetings forum

**UPDATE**
I've just uploaded a new version of Maezer to extras devel. This version allows the creation of larger maps with the ability to scroll through while playing or manually (center on the ball or not). It also looks better .

Any feedback is appreciated



I've half finished a very simple game using the accelerometer, and thought I might share the original code and see what you guys think Its also been uploaded to Extras-Devel under "maezer"

Description: A simple accelerometer controlled Maze game. You control the small red circle by tilting the phone and make it move around the maze till it finds the green box. There is a simple timer, and the ability to make new random maps or reset the current one.

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Future changes/Updates/Todo List:
  • Optify the deb [done]
  • Add options to change the map size, cell width etc [done]
  • Add pretty pictures [doneish]
  • Upload to garage [uploaded to extras-devel]
  • Add a seed to the random generator as it now generates the same maps every time. [done]
  • Make it use openGL to speed up rendering
  • Re-enable the timer [done]
  • Fix bug that causes the ball to speed up when game is paused multiple times
  • Remove that annoying hand cursor [done]

So please give it a try (usual extras-devel warnings apply), and tell me what your think and if there's any ideas, changes, bugs, anything.

Thanks

Full change log found here
Package page: http://maemo.org/packages/view/maezer/

Last Updated: July 9 2010

Credits: http://www.mazeworks.com/mazegen/mazetut/index.htm for the how to on building maps, http://azerdark.wordpress.com/2009/03/29/588/ for more help,http://wiki.forum.nokia.com/index.ph..._N900_using_Qt for accelerometer, and last but not least Emil (friend) who helped me with a variety or problems.
Attached Files
File Type: gz maezer_1.0-0.tar.gz (217.1 KB, 532 views)

Last edited by Blaizzen; 2010-08-02 at 12:00. Reason: update
 

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