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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#343
Originally Posted by Spotfist View Post
Noobs reading the first post?!?!?! There's wishfull thinking

Thanks IzzehO, did these all run at stock speed or overclocked?
Lol exactly :P

Also... perhaps I need to stop throwing the word perfect around.... they run and from memory, Duke Nukem was pretty much full speed.

Now to Doom....


.. Nope... crashes... sorry :P Just tried Hexen again.. and it crashes as well (I'm skeptical of this one though.. may be a bad rom)... Duke Nukem definitely works though =x Quake 64 doesn't either... sprites are all really buggy.

Sigh, why'd I open my big mouth before refreshing my memory :P

Originally Posted by altorn View Post
i dont mind --nogui..

savestates, faster with sound and more compatible: those are the best next fixes you/they can add!
My version has GUI? Since when? Why are you using the nogui... I swear I didn't put the gui build in =x

I believe save states are already available on the Pandora version, some one here just needs to figure them out. Big post from Exophase why sound will never be great/perfect is here:

http://www.gp32x.com/board/index.php...ost__p__888440

It's a very good read. I suppose we can always hope that visual gets so optimized that sound won't have an issue however.

Last edited by IzzehO; 2010-07-08 at 08:16.