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How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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jschan
2010-07-12 , 21:42
Posts: 166 | Thanked: 74 times | Joined on May 2010
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@IzzehO - Thanks for the thread, it's been very helpful. You might have already fixed it, but when I went through your setup post last edited on 7/11, the config files you included had the dpad right and up key codes reversed.
@All - I had a question about the sixaxis setup: I didn't really want to have to remove the keyboard mapping setup everytime I wanted to play an N64 game, so I just mapped keyboard keys as desired and let the joystick info pass through with your config. It looks to be working okay, but I read somewhere that there's some keyboard input limitation that prevents something like more than 4 keys from being recognized at a time. Does interpreting commands directly from the sixaxis controller remove that limitation (and give better user interaction overall)?
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