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Posts: 37 | Thanked: 21 times | Joined on Mar 2010
#9
Originally Posted by whaleyboy View Post
Nope, the Lynx didn't have any 3D hardware, but it did have hardware rotation and scaling and "unlimited" sprites on screen! Wow! It used it to great effect in the conversion of Stun Runner, which was probably the best on any system. Speaking of great arcade conversions, Klax was probably the best on the Lynx...the sound blew me away at the time!
I remember playing on a Lynx and thinking it was quite good, but you're talking to someone who was brought up with Amigas, so I know exactly what you mean Note: the OpenGL usage seems very limited (just a few functions use the fixed pipeline), so I imagine someone who knows what they're doing can port relatively easily.