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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#809
Originally Posted by Flandry View Post
Can confirm the Mario Kart 64 + mupen64plus + Accelemymote = win.
Yes, yes it is :P F-Zero X and most other games are also rather enjoyable with it (it takes more getting use to than a joystick though).

Forward and back don't actually do anything on the joystick in Mario Kart, do they? Is it possible to map those to accelerate/brake in the config file? That combined with proximity sensor for fire button would leave only jump uncovered for playing with keyboard closed.
As said, forward and back choose direction of shells/bananas etc. What I have done is map proximity sensor to A (accelerate) and the touch screen to Z (fire) and its perfect.

This is done by opening .conf (~/.mupen64plus/blight_input.conf) file and setting mouse ( 1 ) next to the Z section. Note that I don't think you need mouse=1 at the top either.

Note that this is only a good option for people with no friends, because receiving a SMS or IM notification makes a big mess of emulation smoothness.
I wouldn't recommend using this if your expecting a call, no :P I am curious about this... as the PSX emulator seems to have no issue with "alt+tabbing". A simple manual fix is to hit P everytime you want to change window to pause it.


Originally Posted by atilla View Post
super smash brothers-60% charas have no eyes
Just with this one. Change frameskip (frame render in the .conf file) to 3 and it runs fantastically! (They still have no eyes)

Originally Posted by jschan View Post
Hope this helps!
Awesome instructions! I've just added the link to the first page. I'll probably just modify my configs to already have controllers 1-3 set up with identical controls though.
 

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