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Posts: 2 | Thanked: 0 times | Joined on Jul 2010
#118
The thread seems to be too long that I couldn't read all. Sorry if this is a duplicate report.

Everything works fine with the game (and I have also the other data except the demo) except for one problem:
Whenever the rival party choses to escape from a bottle, the game exits automatically. Has anybody the same problem?

Because I already strategically prefer that the rival doesn't/cannot escape before I beat him (except for certain situations where I have to first wear out the rival by attacking him with little forces, use spells and escape myself repeatedly, until my forces I keep in a safe place (another hero or castle) are sufficient to beat him), it happens to be kind of good, so that I give attention that he doesn't escape, but it's still a bug.

Thank you for the good work to the contributor(s). Also thank you in advance for followups.

Last edited by Koral; 2010-07-24 at 22:59. Reason: changing notification type