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Posts: 4,672 | Thanked: 5,455 times | Joined on Jul 2008 @ Springfield, MA, USA
#109
Originally Posted by javispedro View Post
It is caused by the entire stack, from the 3d libraries to ui toolkit to individual apps -- it's not only a matter of magically flipping a switch in the sgx driver (a switch that exists indeed, btw).

For example you can do tearfree video on a N900 with the current software set.
Originally Posted by daperl View Post
Thanks for the info, but would you mind being more specific. Are you saying I can solve this inside something like an xorg.conf file? I'm trying to push the envelope, so I thought if I do things like disable double-buffering in GTK widgets, for example, I can avoid a performance hit. See what I mean? I'm a little lost. Please help this ignorant fool.
More importantly, how can we believe you if we can't even prove it to ourselves, looking over the source code and tweaking it and supplying a patch back to the maintainer to QA and distribute the fix?