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Posts: 503 | Thanked: 267 times | Joined on Jul 2006 @ Helsinki
#4
Originally Posted by pipeline View Post
Not sure if it will work on 770/os2006... does the 770 have math co-processor? if not it may not ever work out unless someone (not me) codes a lot of custom integer math logic.
No, 770 doesn't have floating point math support in hardware, that's why we have Doom instead

if not it may not ever work out unless someone (not me) codes a lot of custom integer math logic.
Searching for 'quake' and 'fixed point' revealed the following page: http://quake.pocketmatrix.com/readme.php
You can check their sources to test if they are better suited for ARM powered devices.

I get low fps (3-8fps?) but can shrink window for what i would guess is fast enough gameplay (15+?)
Rendering for a small resolution and then scaling it fullscreen should fix performance problems.

Anyway, I myself prefer turn based games on 770/n800, the controls are not very well suited for action