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Capt'n Corrupt's Avatar
Posts: 3,524 | Thanked: 2,958 times | Joined on Oct 2007 @ Delta Quadrant
#10
Originally Posted by Bec View Post
It's about the platform that gets such an engine first. I'm patiently waiting because iPhone is obvious an excellent gaming device because of the "unified" hardware.
Designing such an engine for anything else (eg android) is questionable but showing a closed building isn't very promising either.
I think it is promising, even if it is a 'closed building'. The idea behind this technique should easy enough to re-implement with little to no more information. That there's precedent (a working demo), makes the pursuit that much more predictable and attainable.

To add to that, ID licences it's game engines for other developers, and as the paper suggests, is actually targeting different CPU architectures.

While not currently open source, I doubt this progress will stay within the realms of ID.