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ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#52
Originally Posted by desiv View Post
Runs fast (I've never required LOTS of FPS :-) on my 770. You're right, it does work better with the autoexec.cfg file, but I still have the graphics problem (pixel doubling) after I exit. I have to reboot the 770.

Also, I have nothing but problems with the touchscreen control.

I can't figure it out or something. If I try anything, I end up getting the screen to spin or I end up looking at the floor or ceiling... Maybe I just don't have the hang of something, I'll reread this thread to see what I've missed..
But "turn mode" with center button fire seems to work best for me so far.

desiv
Well so far i'm trying this - and it's almost playable steering - the screen only jumps strangely on occasion now.

AFAICT, Mlook must be off by default and only ON when mouse1 is down.

right after the bind mouse1 +mlook in the autoexec.cfg - i have

-mlook
m_filter "0"
m_side "0.0" // Must be ZERO - DPAD is movement
m_forward "0.0" // Must be ZERO - DPAD is movement
m_yaw "0.02"
m_pitch "0.002"
sensitivity "3"

a lot less jumpy - though i do get skitters/jumps sometimes

possibly this is due to a discontinuity between old mlook abs(x,y) mouse position and new position if below a certain delay - i.e. when mlook is bound to mouse1, there is code that discards last mouse coordinates after a few ms - to prevent discontinuity in view from occurring from last mouseup(x,y) - current mousedown(x,y).

I assume there is such code because tapping on different portions of the screen does not zip your view around.

Only occasionally, when dragging the view around, do i see extreme jumps now. Maybe this could be due to stylus briefly losing contact/mouse1down status, thus confusing quake1's delta-calculating code.