View Single Post
Posts: 67 | Thanked: 126 times | Joined on Jun 2010 @ Germany
#210
Battles are not working currently, as the battle windows are fixed 800x600. We need functioning 800x480 battlefield pictures to implement it on VCMI side. I guess nobody's willing to create them until now. EDIT: If anyone is speaking French, feel free to help out here. Chris is willing to help but doesn't understand how.

Are you starting vcmiserver yourself? The VCMI wiki states the vcmiserver is not working yet, so I'm not sure if you started it, or if it is started by vcmiclient in some way.

It's strange, I have the same permissions, and still get the crash on every attempt to create a new game. I'll play around a bit...

Anyone else having these crashes upon running vcmiclient as user?

EDIT: The error sais: Cannot open interprocess memory: Permission denied
fatalsaint, could you describe how exactly you are running vcmi?
__________________
  • If you have issues with the Maemo port of VCMI (Heroes 3), please report here.
  • If you have crashes, make sure to get an error log by running vcmi through xterm. (Type "vcmiclient" in the X Terminal application)
  • Some installation instructions can be found here.
  • For questions regarding VCMI features, a timeline, new releases and the like, please visit the VCMI board and their Wiki.

Last edited by 0x47; 2010-08-26 at 13:23.