Thread: UrQuan Masters!
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ZerionSeven's Avatar
Posts: 68 | Thanked: 84 times | Joined on Mar 2007 @ Lappeenranta, Finland
#65
Sorry I sort of disappeared after making those few packages of uqm for the N800, but I kind of forgot the whole thing.

But I did remember this again, and I noticed there still doesn't seem to be any better packages around than the ones I made earlier, though ArnimS work looks promising, I hope you'll finish it someday.

In the meanwhile, I thought I'd finish a simple change I started some time ago to make the game render to an YUY2 overlay (I think the N800 uses Xv to draw this), and the game now has fairly nice smooth scaling, and can be stretched to any size and still runs fairly well.

I've updated the packages on my site at http://www2.lut.fi/~thietan1.

I did not test it all that thoroughly, but the game didn't crash once or any such during what little I did.

I think currently the largest slowing factor is the RGB->YUY2 conversion I wrote, and if someone had the ability and time to optimize it, the game could probably run considerably better, but I struggled to get it working at all, so I probably won't be doing it any time soon atleast.