at /usr/include/SDL/SDL_haa.h:146 146 actor->pending |= HAA_PENDING_POSITION;
HAA_Init(0); actor = HAA_CreateActor(SDL_SWSURFACE, 480, 320, 16); HAA_SetPosition(actor, 0, 0); BAD HAA_SetScale(actor, 2, 2); HAA_Show(actor);