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ZerionSeven's Avatar
Posts: 68 | Thanked: 84 times | Joined on Mar 2007 @ Lappeenranta, Finland
#37
Originally Posted by pipeline View Post
I have different but similar issue... i can run the program and the buttons work. But if i shut down using the x in the top right corner... the shutdown event doesnt fire and i will be unable to load the launcher until i reboot... i guess because its still running.

I also get a warning about libglade not understanding do_overwrite_confirmation for class 'GtkFileChooserDialog' but this warning is probably harmless because i fixed it and still have shutdown problem.
Had forgotten to move the main windows destroy signal, when I moved things to the separate config dialog, so the launcher didn't close properly when closed with the x. This'll be fixed in the next version, but for now you should use the close button to close the launcher.

I have a bit newer version of glade on my desktop than the device has, but it should just ignore any settings it doesn't understand. But that should not make browse dialog not appear, if anyone's still having this problem, it would help if you could post any output from the launcher, when run from xterm, when started and when the browse button is clicked.

Also noticed typing the basedir manually didn't work, I've also fixed this for next version.

Originally Posted by tobiasj View Post
Key Mapping. I have a BT keyboard that I use for important things like well, Doom, Frotz and now QuakeII, or at least I would if I could figure out how to make it work correctly. I made some changes to the autoexec.cfg like suggested in this thread, but I must not know what the keys are called or something because I can not seem to get the ctrl key to fire.

s_volume 0.1
unbindall
bind uparrow +forward
bind downarrow +back
bind leftarrow +left
bind rightarrow +right
bind enter +moveup
bind f4 help
bind leftctrl +attack
bind f7 weapnext
bind x +movedown
sv_enforcetime 0
m_filter 0
timedemo 0

I would rather turn when using the left and right arrows and then for straifing use 'a' and 'd' (no mouse look) plus I want the control key to be fire, and none of those changes work. (I have not added a and d yet since whats the point...)

The +right and +left are from http://console.planetquake.gamespy.c...ake_2.html#h-2
but dont work, in fact, it still straifs left and right when I use them.
I did try both ctrl and leftctrl to no avail. Does anyone know how to make this work?
I moved the default autoexec.cfg (the one that gets copied to the when you set basedir) to /usr/share/quetoo/quake2/baseq2/ with the third release, which also happens to be the default basedir, so it seems the game is now executing that instead of the one in the basedir set in the launcher. So you'll need to modify that, if you want to change the keys. I'll think of some better way to handle this for the next version.