Thread: mbarcode
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Posts: 252 | Thanked: 252 times | Joined on Nov 2009
#544
Originally Posted by lardman View Post
No, I've concluded that OpenGL does the job and really it doesn't look like it adds much to the startup time.

It would certainly be useful for startup time to move the GStreamer pipeline setup, etc., to a thread so that the UI is brought up sooner. I'll take a look at this.
Glad to hear that. I hope we can stick with the OpenGL UI and still have good performance. It looks much better than what at least I am able to achieve without it.

I'll try to debug some more myself and see if I can figure out why there is some delay between the scan finishes and the results window is shown. Unless you've found anything on this, lardman?
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