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PSX4All Maemo Edition
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Magik
2010-10-21 , 14:23
Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
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bonapart
, thanks man! I'm so happy that you picked up that project
I have a question: what about save states like in psx4droid? Is it to difficult to write it to the code or we don't have that implemented into our version of psx4m?
If I remember correctly Smoku posted something like "it's implemented, but not active".
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Magik
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