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Posts: 67 | Thanked: 26 times | Joined on Jan 2010
#7
Hey jamie721 did you ever find a solution?

Did anybody get a solution to this? I am getting the exact same error also writing a game. Worked fine until upgrade. Works fine in the simulator. Or does anybody know how this can be traced to cause?

Dump of assembler code for function _ZNK14QGraphicsScene9focusItemEv:
0x41aa837c <+0>: push {r4, r5, r11, lr}
0x41aa8380 <+4>: add r11, sp, #12
0x41aa8384 <+8>: ldr r4, [r0, #4]
0x41aa8388 <+12>: bl 0x41aa8054 <_ZNK14QGraphicsScene8isActiveEv>
0x41aa838c <+16>: cmp r0, #0
0x41aa8390 <+20>: ldrne r0, [r4, #184] ; 0xb8
0x41aa8394 <+24>: ldreq r0, [r4, #188] ; 0xbc
0x41aa8398 <+28>: pop {r4, r5, r11, pc}
End of assembler dump.


0 QGraphicsScene::focusItem() const c:/nokiaqtsdk/maemo/4.6.2/sysroots/fremantle-arm-sysroot-20.2010.36-2-slim/usr/lib/libQtGui.so.4 0 0x41aa8384
1 ?? c:/nokiaqtsdk/maemo/4.6.2/sysroots/fremantle-arm-sysroot-20.2010.36-2-slim/usr/lib/libQtGui.so.4 0 0x41a62108
2 ?? c:/nokiaqtsdk/maemo/4.6.2/sysroots/fremantle-arm-sysroot-20.2010.36-2-slim/usr/lib/libQtGui.so.4 0 0x41a62108