Thread: Android in 3D
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Capt'n Corrupt's Avatar
Posts: 3,524 | Thanked: 2,958 times | Joined on Oct 2007 @ Delta Quadrant
#8
Originally Posted by wmarone View Post
I wonder if that isn't similar to the display they'll be using in the 3DS, IIRC it's a Sharp display in that as well.

Personally all 3D stuff right now is a gimmick, and these glasses-free displays are the only real way to make it not suck (but even then, these have a super narrow viewing range.)

I'd be hard pressed to buy in regardless of the OS, since it's just not that big a selling point for me.
I remember reading that Sharp supplied the 3DS displays as well.

I'd be interested to try these out before even considering buying. But it's interesting that Android/iOS are pulling a lot of hard-core console developers away from consoles. Dedicated handheld systems may become something of a rarity in lieu of these 'superphones'.

I think that 3D is a gimmick, to a similar degree of adding colour to BW is a gimmick. Now granted, adding colour is a larger leap, but it has few purposes that couldn't be accomplished adequately with BW. Still, despite it being a gimmick, in my eyes it's a welcome one.

I think 3D provides a more intimate experience with what's being displayed. Nothing that can't be accomplished with good artistic direction, but augments the emotional response of the watcher. A good horror would be *that* much more frightening in 3D -- of course a good horror, like the G-Spot, exists only in conversation .

With this type of a device, the screen tech is perfectly capable of 2D renderings, which means that those that prefer 2D can have 2D. But I would be very interested to see whether users choose 2D gaming in the market given the option of 3D.