Thread: Android in 3D
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Posts: 1,746 | Thanked: 2,100 times | Joined on Sep 2009
#10
Originally Posted by ear0wax View Post
I don't understand people who dont like 3d, Ive had a 3d setup on my PC sense the years of CRTs and shutter glasses. And when its done properly 3d Is a very engaging experience, Dont think about 3d as things fly out at you, its more like looking out a window.
For a couple of reasons:
- Special glasses, which sit weird when you wear glasses already like I do.
- No real compensation for when you aren't sitting inside a narrow arc in front of the display. More drastic in the case of displays like the one pictured (and in the 3DS) but still a problem.
- Tradeoff of image quality vs. 3D. Since you're effectively needing double the framerate, this tends to necessitate cutting down on scene complexity (games) or resolution (video) to pump up the framerate. This seems to be going by the wayside as computing power creeps up, but it'll strain your system if you want to run at anything higher than 720p for some things.
- New hardware, such as a 120(or 240) Hz display which I have no interest in buying while my current stuff works.