Thread: Android in 3D
View Single Post
Posts: 1,746 | Thanked: 2,100 times | Joined on Sep 2009
#19
Originally Posted by ear0wax View Post
Good Point but you could wear contacts as a (poor) solution.
If I could put them in. Believe me, I've tried and failed.

Also understandable, but 3d DLP projectors dont have this issue. Nor do active displays.
I recall there being some weird skew in the 3D of Avatar reported by people who sat real close or way off to the left or right. Granted it's not going to be as drastic on a TV or home projector, but it happens. And you're still wearing glasses.

Your computer is only rendering 2 different Viewpoints and Page-flipping, When you consider you cant see a difference with AA on or off in 1080p, and most setups cant use AA in stereo 3d anyway, there really is no big Performance difference.
Well, you're required to basically double the base framerate. So now instead of having a floor FPS of say, 30fps it's 60. And at 1920x1080 even without AA you still need some serious horsepower in your graphics to maintain a minimum of 60fps.