View Single Post
Posts: 189 | Thanked: 47 times | Joined on Nov 2009
#690
Originally Posted by deny_winarto View Post
I tried Castle of Magic and it works without problem. Although jumping can be very difficult, but it's playable.. Maybe it's better with touchscreen though.. But why is it listed as unplayable on the compatibility list?
i get the following output when I try running castle of magic:
Code:
/media/mmc1 $ ./usr/palm/applications/com.gameloft.app.castleofmagic/castleofmagic/castleofmagic 
SDLGL: called sdl_init with flags = 0x230
X11: PID is 4453
SDLGL: Ignoring doublebuffer preference
SDLGL: Requested GL minor version 1 (ignored)
SDLGL: Requested GL major version 1
SDLGL: Called SetVideoMode(320, 480, 0, 0x2)
SDLGL: Requested OpenGL video mode
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
GL_OES_byte_coordinatesGL_OES_fixed_pointGL_OES_single_precisionGL_OES_matrix_getGL_OES_read_formatGL_OES_compressed_paletted_textureGL_OES_point_spriteGL_OES_point_size_arrayGL_OES_matrix_paletteGL_OES_draw_textureGL_OES_query_matrixGL_OES_texture_env_crossbarGL_OES_texture_mirrored_repeatGL_OES_texture_cube_mapGL_OES_blend_subtractGL_OES_blend_func_separateGL_OES_blend_equation_separateGL_OES_stencil_wrapGL_OES_extended_matrix_paletteGL_OES_framebuffer_objectGL_OES_rgb8_rgba8GL_OES_depth24GL_OES_stencil8GL_OES_compressed_ETC1_RGB8_textureGL_OES_mapbufferGL_OES_EGL_imageGL_EXT_multi_draw_arraysGL_IMG_read_formatGL_IMG_texture_compression_pvrtcGL_IMG_texture_format_BGRA8888GL_IMG_texture_streamGL_IMG_vertex_programACCEL: Opening accelerometer
PDL: Init: Service name is com.javispedro.preenv.castleofmagic
PDL: Music is playing
PDL: Switch orientation to 3
PDL: Screen dimming prevention ON

begore createAndOpenFile(filename) in addZipFileArchive

~~~~~~~Could not open file. Zipfile not added
SDLGL: Called SDL_Quit
Segmentation fault
Yes i ran preenv before trying to run the game, yes i chmodded with propper permissions, yes I have several other pre games that run just fine.

It looks like the error is caused by not being able to open a file, did you have to create a file or anything to get the game to work?

My castle of magic game folder only contains the following:
Code:
/media/mmc1 $ ls -l usr/palm/applications/com.gameloft.app.castleofmagic/              
-rwxrwxrwx    1 1000     1000          228 Oct 27 21:17 appinfo.json
drwxrwxrwx    3 1000     1000         4096 Nov 13 14:02 castleofmagic
-rwxrwxrwx    1 1000     1000        17334 Oct 27 21:17 icon.png

/media/mmc1 $ ls -l usr/palm/applications/com.gameloft.app.castleofmagic/castleofmagic/
-rwxrwxrwx    1 1000     1000         7136 Oct 27 21:17 DE.bar
-rwxrwxrwx    1 1000     1000         6912 Oct 27 21:17 FR.bar
-rwxrwxrwx    1 1000     1000         6752 Oct 27 21:17 IT.bar
-rwxrwxrwx    1 1000     1000         6720 Oct 27 21:17 JP.bar
-rwxrwxrwx    1 1000     1000         6752 Oct 27 21:17 SP.bar
-rwxrwxrwx    1 1000     1000         6560 Oct 27 21:17 UK.bar
-rwxrwxrwx    1 1000     1000      6264189 Oct 27 21:17 castleofmagic
-rwxrwxrwx    1 1000     1000         1056 Oct 27 21:17 chartable.bin
-rwxrwxrwx    1 1000     1000     38492133 Oct 27 21:17 data.bar
-rwxrwxrwx    1 1000     1000        76704 Oct 27 21:17 scripts.bar
drwxrwxrwx    2 1000     1000        12288 Oct 27 21:17 sound
-rwxrwxrwx    1 1000     1000        26240 Oct 27 21:17 spriteslib.bar
Any ideas? Thx in advance.