Hello, I've got a little problem getting Asphalt 5 to run properly. It start out okay but when I try to start a race it will crash. I've already try to create the webos/gamesave/ folder in /home/user/ and already symlinked that to /media/internal/ already did chown -R user:root internal/ and webos/ and already did chmod -R 755 internal/ and webos/ Code: MAIN START ./Asphalt5 SDLGL: called sdl_init with flags = 0x100230 X11: PID is 3662 PDL: Init: Service name is com.javispedro.preenv.Asphalt5 PDL: Screen dimming prevention ON PDL: Switch orientation to 3 SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring doublebuffer preference SDLGL: Requested GL minor version 1 (ignored) SDLGL: Called SetVideoMode(320, 480, 0, 0x80000002) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok ACCEL: Opening accelerometer PDL: Music is playing m_recorderReplay.Init(MAX_SIZE_REPLAY_RECORD_SIZE, false, NULL); StartGame Load VIDEO . CINEMA: Init; window xid is 0x420000c CINEMA: Will play "file://./A5_Ultimate_VNFS_2.m4v" ----PlayMovie CINEMA: Start playing now StartGame2 ----StopMovie() CINEMA: Stop playing now CINEMA: DeInit PDL: Music is playing SetMusicVolume (0.850000) SetSfxVolume (0.700000) releaseBuffers SetMusicVolume (1.000000) SetMusicVolume (0.850000) SetMusicVolume (1.000000) SetMusicVolume (0.850000) SetSfxVolume (0.700000) SetEngineVolume (0.480000)touch apllysettings LoadGame-----------Total For time : 87Segmentation fault Could anyone help me out here? Edit: Seems to work after data.sav file was deleted from the game folder. Haven't played much but seems like save is working. Just gotta make a shortcut tomorrow and I'll be good.
MAIN START ./Asphalt5 SDLGL: called sdl_init with flags = 0x100230 X11: PID is 3662 PDL: Init: Service name is com.javispedro.preenv.Asphalt5 PDL: Screen dimming prevention ON PDL: Switch orientation to 3 SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring doublebuffer preference SDLGL: Requested GL minor version 1 (ignored) SDLGL: Called SetVideoMode(320, 480, 0, 0x80000002) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok ACCEL: Opening accelerometer PDL: Music is playing m_recorderReplay.Init(MAX_SIZE_REPLAY_RECORD_SIZE, false, NULL); StartGame Load VIDEO . CINEMA: Init; window xid is 0x420000c CINEMA: Will play "file://./A5_Ultimate_VNFS_2.m4v" ----PlayMovie CINEMA: Start playing now StartGame2 ----StopMovie() CINEMA: Stop playing now CINEMA: DeInit PDL: Music is playing SetMusicVolume (0.850000) SetSfxVolume (0.700000) releaseBuffers SetMusicVolume (1.000000) SetMusicVolume (0.850000) SetMusicVolume (1.000000) SetMusicVolume (0.850000) SetSfxVolume (0.700000) SetEngineVolume (0.480000)touch apllysettings LoadGame-----------Total For time : 87Segmentation fault