View Single Post
Posts: 304 | Thanked: 176 times | Joined on Oct 2009
#5
Ive been using the wireless connection and I havent had the first 2 problems I described. I'm guessing those 2 were inherited by using the problematic usb networking.

Originally Posted by Joseph9560 View Post
why not to try maemo emulator built in nokia qt sdk to test and test it in n900 only when there has been significant changes in code to test.
Many of my changes thus far have been visual (implementing new visual features, modifying/adding vertex+fragment shaders, etc.) and, as I described in problem 3, the program does not even start in the emulator because it fails to render the opengl window. It just hangs in the beginning and I have to manually halt the program through the sdk. I'm also aiming for smooth performance (>30 fps, right now it's 60-80+ avg with just primitives) and if the speed of ui in the emulator is an indication on how it will run then it wont be very useful.