what's the problem ? Code: PDL: Init: Service name is com.javispedro.preenv.angrybirds PDL: Main thread created PDL: Application tries to enable gesture area PDL: Application asked for calling path, giving './' PDL: Application asked for calling path, giving './' SDLGL: called sdl_init with flags = 0x100030 X11: PID is 12411 SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Requested depth buffer size 0 SDLGL: Application asks for unknown GL attribute 7, value 0 SDLGL: Called SetVideoMode(0, 0, 0, 0x2) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok PDL: Switch orientation to 3 SDLGL: Sending lose focus event ^CPDL: Waiting for main loop thread to die PDL: Main loop thread died SDLGL: Called SDL_Quit
PDL: Init: Service name is com.javispedro.preenv.angrybirds PDL: Main thread created PDL: Application tries to enable gesture area PDL: Application asked for calling path, giving './' PDL: Application asked for calling path, giving './' SDLGL: called sdl_init with flags = 0x100030 X11: PID is 12411 SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Requested depth buffer size 0 SDLGL: Application asks for unknown GL attribute 7, value 0 SDLGL: Called SetVideoMode(0, 0, 0, 0x2) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok PDL: Switch orientation to 3 SDLGL: Sending lose focus event ^CPDL: Waiting for main loop thread to die PDL: Main loop thread died SDLGL: Called SDL_Quit