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Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#884
Originally Posted by aligoodidea View Post
Well, I don't have the sdk so somebody else should do it.
But as it stands it resembles a text book example of a GL application more than anything.

Originally Posted by aligoodidea View Post
Then we should poll a voting for this! the subject is:
How many times do you see the message "ignoring colorbuffer size" in the corrupted/black graphics game (in a row)
a)3
b)4
So what. You don't even know if it's just setting 0,0,0,0 which wouldn't work on the N900 but would on a Pre.

Originally Posted by aligoodidea View Post
Try it.As only one game actually uses it, it won't cause much damage to the others,but don't skip it.
There's a reason I didn't implement it: it will cost me time, and I'm yet to see a valid reasoning for it. It will not fix crashes.

Originally Posted by aligoodidea View Post
And opengles 1.0 limited(minor)
No, 1.1 only.
 

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