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Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#28
Originally Posted by MaddogG View Post
@govprog

Do you know what you are talking about?
The files you have posted are C# classes: they are pretty useless. They could be used to develop C# or Mono multitouch applications, but they will not help anyone to satisfy our desire to have multitouch emulation in preenv games.

As I said in another thread, if we want multitouch emulation we need multi-point support from X server. Once we will obtain that, we could take in consideration azstunt idea (emulation with hardware keyboard). Until then: no way!

I tried to write a little application to emulate multitouch using Qt, but
  • It's difficult
  • Results are not satisfactory
  • We can't achieve system-wide emulation without X multitouch support (we have to insert emulation directly in the code of every program)

If we really want multitouch emulation, we need to start talking about porting multitouch support in X server (http://www.fooishbar.org/blog/tech/x...-17-18-22.html).

Regards
The files are C# because they were taken from windows SDK,and they are not mine. I have a question. can we port the C# code to the X-Server and compile them for it?