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FRuMMaGe's Avatar
Posts: 330 | Thanked: 483 times | Joined on Dec 2010 @ Norwich, UK
#35
Originally Posted by epage View Post
I'm calling it quits for the night
  • Fixed some more packaging bugs (oops, forgot all of that data non-sense)
  • Fixed it so omnom recovers more gracefully from an error (logging in/out of my computer for a bug is not fun)
  • Made levels data-driven (not entirely perfect yet and we will probably want to write converters as the format evolves)
  • Cleaned up some code
  • Formatted the readme in textile so github would make it pretty
  • Updated some of the documentation
Just downloaded the latest version from devel. Here are some notes:

Performance is now better, so I think we can remove the OCing recommendation.

Config menu is now broken

Level loading is broken. As in, completing a level now takes you back to the main menu. I think this is probably something to do with the "ShowScores" function, as this is called vefore each level load.

When you are online, let me know how to edit code and I will take a look
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OMNOM: Pacman-like game now in extras-devel

fAircrack (Aircrack GUI): Point-and-click pwnage for your N900
Now with John the Ripper integration