Wonko: Am I missing something here? Is there a way I can set a variable from within the clock style once, just so that it's initialized, and then have later looping parts of the draw clock code use it?
class DecimalClock(clock.Clock): def __init__(self, drawing_area): clock.Clock.__init__(self, drawing_area) self.my_member_variable = 0 #None, "some_string" whatsoever