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Posts: 1,522 | Thanked: 392 times | Joined on Jul 2010 @ São Paulo, Brazil
#186
Originally Posted by theonelaw View Post
somewhat curious about the basis for this idea
as I am working on something similar.

{The problem with that is what might be termed visual parity
as a single bit variations are not distinct enough
for visual perception. There is a way, though...}
In each 4 bits group, the first bit is the top arm, the second bit is the right arm, the third is the bottom arm and the fourth is the left arm (they go clockwise), when a bit is 1 you draw it's arm, when it is zero you don't; no need to actually draw the arms individually if you're using those characters though, since all the possible combinations already exist as unicode characters.


Btw, a correction regarding my base 8 suggestion, that one doesn't need a blank space since it's already 8 characters, the first one, the shortest of them, is zero and the highest one is 7; just like how in base 2 you use 0 to 1 and not 2, in base 8 you use zero to 7; i appologize for that slip.

Last edited by TiagoTiago; 2011-01-03 at 08:23.
 

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