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PSX4All Maemo Edition
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bonapart
2011-01-05 , 19:58
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
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sorry, but i have no ideas about "SGX Out of mem event". google can't say something about this (found something about bug in Power VR SGX accelerator in glScissor, removed all, nothing changed)
//upd.
i use SDK for pr1.2, can this be a reason of GLES fails? i start updating, will get an answer after updating
Last edited by bonapart; 2011-01-05 at
20:30
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