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Posts: 4,672 | Thanked: 5,455 times | Joined on Jul 2008 @ Springfield, MA, USA
#1802
Originally Posted by Capt'n Corrupt View Post
Here's an extensive preview of Honeycomb done by a head googler:

http://www.youtube.com/watch?v=pqn9ikoQf_U
http://www.droiddog.com/android-blog...rizon-presser/

What do you think?

I think it looks 'ok', here's why:

The UI styling is novel, but feels cold and needlessly busy. This is a minor gripe, I'm sure, but it seems to lack that soft-touch that makes a good thing great. For example, I like the 3D desktop transitions, but hate the borders. It would also be nicer if the effect was more pronounced. I also like the bottom bar, but the button designs, size, and placement is poor at best. Again, a small tweak that could have made a large difference. The transition between applications also feels very on-off. It would be nice if there was a slide transition rather than simply flashing a different application on the screen (eg. when the gmail app called maps).

I love some of the new apps. The Gmail app looks great and extremely useful. I really like the youtube application. It shows the 3D wall, and I'm hoping that OpenGL was used in its construction, which would imply fluid graphics and good battery usage, especially for the 1280x800 screen in the demo. One thing I don't like about the youtube app is that it loads video images only when they are on the screen. It would have been far nicer if the app loaded many images in advance to avoid the 'empty-frame' effect. Other than that it looks really nice.

Google talk looks amazing! The video framerate is superb and performance you would fully expect on a desktop. With Google Talk and a Google tablet, the idea of usable web-communication comes closer to reality rather than needing a contact list to share device brands or share software. Perhaps 2011 will be the year that Video calls become ubiquitous.

I *still* prefer the multi-tasking scheme that Android uses rather than the
'implied' multi-tasking schema used by the playbook or more traditional desktops. The benefit is that you don't have to 'close' applications, which is an innovation that palmOS introduced in the mid-90s brought and that I absolutely love. The playbook's demo seems to have wowed the crowd by running quake and a 1080p video, but this use-case can only result in battery drain, and making it necessary for the user to regulate this (app management) making it more complicated to use than an Android system.

In the end, my main gripes are with the UI styling not the capability. It's an OS after all, and android is certainly capable enough for any modern task. Thankfully, Android is theme-able and I bet that 3.0 should be as well. As it stands, the look is very vanilla and rough around the edges (IMHO).

I'm still betting that GPU acceleration is missing across the entire UI. There were earmarks of this lack across the demo. Ugh..
I was a little boggled by the GMail demo linking to Google Maps. That part of the demo is IDENTICAL to the way GMail and Maps work right now. I can tap in the body of an email and, depending on the context, my Android device will launch maps, the phone dialer, etc. depending on whether it "sees" an address, phone number, etc. and Google Maps 5 is already out here.

Overall, most of it seemed like mostly small but important changes that could probably be done pretty well even on current devices. I'll bet Honeycomb gets backported to the older devices one way or another. I've already heard rumor that it'll be supported (although not shipped) on some of these newest phones.
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