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[Announce] Mokomaze - great opensource Labirynth clone ported to N900
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amh
2011-01-17 , 17:52
Posts: 42 | Thanked: 48 times | Joined on Feb 2010
#
93
I think the game calibrates the accelerometer at the start, so if you have the device tilted that creates an artificial flat plane which is different to the table top. Try pausing the game and calibrating with the device flat (just tap the screen a couple of times).
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